Stefan Engdahl
Stefan Engdahl
Hard Surface/Weapons Artist.
Motala, Sweden

Summary

I'm a hard surface artist that have been modeling since 2009.
I love the whole process from high poly to Game-ready models. I model in Maya, Sculpy in ZBrush, Bake in Marmoset Toobag and Texture in Substance 3d Painter.

Made weapons for games such as:
-Fallout 4 (Creation Club)
-Hell Let Loose
-Projekt Z: Beyond Order
-Hot Dogs, Horseshoes & Hand Grenades(H3VR)
-Dead Matter

Skills

3D ModelingHard Surface ModelingLow-poly ModelingProp ModelingTexturingUV MappingSculptingRetopologyHigh-poly ModelingWeapon ModelingPBR TexturingTexture Baking

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Mudbox
Mudbox
ZBrush
ZBrush
xNormal
xNormal
Knald
Knald

Productions

    • Video Game
      Fallout 4 - Creation Club
    • Year
      2017
    • Role
      Contracted 3D Artist
    • Company
      Bethesda Game Studios
    • Video Game
      Hell Let Loose
    • Year
      2019
    • Role
      Weapons Artist
    • Company
      Black Matter Pty Ltd
    • Video Game
      Hot Dogs, Horseshoes & Hand Grenades
    • Year
      2016
    • Role
      Weapons/Props Artist
    • Company
      RUST LTD.
    • Video Game
      Projekt Z: Beyond Order
    • Year
      2024
    • Role
      Weapons Artist
    • Company
      314 Arts
    • Video Game
      Dead Matter
    • Year
      2022
    • Role
      Weapons Artist
    • Company
      Quantum Integrity Software
    • Video Game
      Substance Share Beta
    • Year
      2021
    • Role
      Freelance Material Artist
    • Company
      Adobe

Experience

  • Contracted Weapon Artist at 314 Arts
    November 2022 - Present

    Making weapons for the WWII Zombie game Projekt Z: Beyond Order

  • Contracted 3D Artist at Creation Club at Bethesda Game Studios
    March 2017 - January 2023

    Pitch Ideas and creating content for the Creation Club program (develop the required 3D assets & Work close with the in-house developers and QA to achieve desired results)

  • Freelance Material Artist at Adobe
    May 2021 - June 2021

    Working with Adobe in making a collection of Smart-materials for their program Adobe Substance 3D Painter.

  • Freelance 3D Artist at RUST LTD
    January 2017 - Present

    Creating props and weapons for the VR game Hot Dogs, Horseshoes & Hand Grenades (H3VR)

  • Freelance 3D Weapon Artist at Black Matter Pty Ltd
    May 2017 - January 2019

    Creation World War 2 weapons for the game Hell Let Loose

  • Freelance 3D Artist at Quantum Integrity Software
    April 2019 - December 2022

    Creating weapons for the zombie survival game Dead Matter.