Russian M1895 uses the 7.62×38mmR ammo.
I've had the high-poly half done laying around my 3D folders for the longest of times, finally got around making a low-poly and texture it!
Tried to experiment a bit with some new techniques in Substance Painter 2 on how I add normal-map detail, so I don't need to do super detailed high-poly models. Turned out pretty good if I may say so myself.
Hope you like it!